![]() ![]() One charge is automatically used when health is low (except on the Daughter of the Moon's sword attack and Darknik Dreadnought's Nuke) NOTE: players who had previously obtained the flasks before the update WILL be rewarded the Vials/Emblem equivalent. Unless otherwise specified, all vials and emblems are worth 25 mastery points each. Once a Vial Flask or an Emblem Flask is purchased, it becomes available to all owned classes. Players can equip one Vial Flask and two Emblem Flasks. Once any vials have been used, the emblem will trigger along with it. This item can be refilled at Rejuvenation Station by pressing " E" at it. It starts with specific charges but increases with higher Mastery. The vials can fill your health when used by pressing " Q". ![]() Some of the main flasks have different capacity numbers, but all can be increased by gaining extra flasks through Mastery. Player's start with the basic Elysian Flask, and can purchase any primary or secondary flasks through the Store with Cubits/ Credits and/or the Weaver of Wonders for Fragments of Wonder. Emblems) that add extra buffs to the flask. As of the Monster Bash Update, there are a total of 15 different types of main healing Flasks (a.k.a. Flasks are the main type of recovery item that exists in Trove.
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